Overview

A Smokin' Future?

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The future’s not always full of bright, flying cars and cute robots… sometimes it’s downright nasty. InSmoke, such a world of tomorrow is grittily depicted in all its weird and wonderful detail.

Smoke follows the story of Rupert Cain, an ex-soldier-turned-government assassin and his exploits in London. Life in “the Big Smoke” is not easy, and is further complicated by the morally and financially bankrupt government that runs it. What’s more, Cain must contend with the plague of a woman scorned. But that’s the least of his problems, as a crisis erupts in the city and a bizarre terrorist group comes on the scene, making outrageous demands.

The brilliant artwork for Smoke is provided by Top 20 artist and fan favorite Igor Kordey of X-Men and Cable fame. About the chance to work on a project like Smoke, Igor said, “ My fans and not-so-much fans will finally have an opportunity to see how I can play when I have freedom to do whatever I want, and when I really love the game. I consider Smoke as my best work so far.”

“It’s Point Blank meets The Prisoner,” says Smoke scribe and hot new talent Alex de Campi. “The story roars like a runaway freight train through a fortnight of blood and craziness in London as two people try to do the right thing, and in so doing get caught up in a political game with global ramifications.”

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Smoke is a monthly, full-color, 48 page three-issue miniseries, with issue #1 debuting in May 2005.

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